Tool editor

Edit outlines, add cutouts, and transform tools.

Editing modes

The toolbar along the top controls what happens when you click the canvas:

  • Select — drag vertices and cutouts to reposition them.
  • Add point — click on an edge to insert a new vertex. Useful for adding detail to a rough outline.
  • Remove — click a vertex to delete it. Disabled if the shape has only 3 vertices.
  • Cutout — add a hole inside the tool. Options: finger hole (15mm radius), circle (10mm), square (20mm), rectangle (30×20mm). Click on the canvas to place it.
  • Fill in — appears when your tool has interior rings (holes). Click a ring to fill it solid.

Smooth vs Accurate

Toggle between two outline modes:

  • Accurate — the raw traced polygon with all its vertices. You can add/remove points in this mode.
  • Smooth — a simplified, cleaner outline. A slider (0–1) controls how aggressively the shape is smoothed. Vertex editing is disabled in smooth mode.

Transforming tools

  • Rotate 90° clockwise or anticlockwise
  • Flip horizontally or vertically
  • Free-rotate by dragging the centroid handle

Snapping

Toggle the *Snap* button to snap vertices to a 5mm grid. Grid lines are drawn at 10mm intervals for reference.

Undo/Redo

Ctrl+Z to undo, Ctrl+Shift+Z to redo. Up to 50 steps of history.

Zoom and pan

Scroll to zoom (0.5×–20×). Pan by middle-click-drag or hold Space and drag.

SVG export

Download the tool outline as an SVG file from the tool page header.